Future Thinking as a Mindset for Service Design | Zoë Prosser
Illustration by Lizzie Abernethy, Studio Andthen
Illustration by Lizzie Abernethy, Studio Andthen
A human-centred approach to applying space technology to solving global challenges: join the @SatAppsCatapult Design Team to learn about how satellites are supporting sustainability, and develop your own space-enabled concept for global good.
Our role at Macmillan cancer Support is to work with people who have been diagnosed with cancer to find their best way through this experience. By taking part in this workshop you will be helping set a direction for what concepts we begin to prototype with people living with cancer and the people who support them.
Come along to this workshop if you’re interested in knowing more about the circular economy in a world full of uncertainty and how to start using and applying tools to design more circular products and services.
You will leave the workshop with creative confidence through a set of practical exercises, and hopefully, be inspired to become a circular design champion!
In these times of uncertainty, our DNA can give us answers but raises many questions. In this session, we will share a case study and we will involve participants in an interactive discussion where we attempt to challenge our preconceptions and informally share worries, hopes, good practice and opinions on the ethical implications, opportunities and consequences of preventative healthcare and genomics.
Information technology company, IBM describe their values as “listening for need” in order to “lead the world in more progressive futures.” But what does this mean? How are they listening? And what kind of futures are they envisioning?
This interactive session will bring refreshing clarity to the messy art of creating momentum in complex environments.
Over the past 4 months, we have built a global community of 150+ service designers who are testing and experimenting with tools and methodologies to consider the environment at every stage of the design process. We want to educate people that their professional work can make positive change, even if their organisation or project is not entirely focused on sustainability.
Some concepts are great in theory but don’t stand a chance in practice. “The Pinball Game” is a workshop that enables service designers to go from abstract to action by addressing the organisational traits impacting concepts' chances of successful implementation.
We want to share the journey we have been on since we established our Lean In collective in 2017, to help address the disparity between numbers of female design students versus female representation on management boards of organisations in the design sector.
This session will use speculative methods to imagine what the world might look like in 75 years time, in 2094, think about alternative worlds that we might be living in, and ask what sort of design practices might be needed and what tools might we be using then? And what could we start experimenting with now.